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Gran turismo 4 prologue
Gran turismo 4 prologue









gran turismo 4 prologue
  1. #Gran turismo 4 prologue how to
  2. #Gran turismo 4 prologue 480p

#Gran turismo 4 prologue 480p

* Gran Turismo 4 (Europe) SCES-51719, CRC 0x44A61C8F - enables in-game progressive mode (from the NTSC version), makes the game output PAL double strike during races as 480p SDTV is locked to 60 FPS, applies "fake progressive" (interlaced without shake) elsewhere. * Gran Turismo 4 First Preview (Japan) PCPX-96649, CRC 0圎906EA37

gran turismo 4 prologue

* Gran Turismo 4 Prologue (Europe) SCES-52438, CRC 0x3FB69323 (06-29-2021, 05:20 PM)CookiePLMonster Wrote: A set of patches for various Gran Turismo games: My emulator is well adjusted and I have checked the 4:3 ratio for the FMVsĭo you have any idea where this might come from? Thank you very much for doing this for this gameįor my part, I have a problem with the patch, my game is cut in half with part of the bottom screen black and the screen very small towards the top.

#Gran turismo 4 prologue how to

People who want translation (English) patch look nop, the code is correct, the "extended" modern tag has another format can be used differently from byte,word,short (in cheats thread) has guidelines how to use/read this thanks, but that code cap game internal framerate, (not fliuid / fast paced gameplay) for people want to test use 1,2 lines and leave 3rd line because i have another code alter this line before is executed (using 3 code lines maybe crash, odd game behaviur, do nothing? i dont know) "in HW Mode 2D gameplay HUD corrupted-missing" and finished, OGL and DX11 works ok (game no fully tested), also test translationĪnd work ok i hope Berserk fans can play this game better, and for Kentaro Sensei memory "LIFE IS BUT A DREAM." i will miss your work. The last year i made a partial code for this ps2 game version, i take the code again, reworked, fixed codes, new fetures and race to fix a long standing bug in PCSX2 Sad news, yesterday, Kentaro Miura Sensei (Berserk Manga Creator) passed away, young animal publisher annoucement HERE *no combine/disable with other codes/pnach because odd behaviour can happen (recommended use as it) 2d loading art and pause menu has bottom black or no covered overlay because fb native 512 ver+ *recomended pause for enable/disable 60 fps code, because some times enemies or character look stuck. +enable manual 60 fps code 元=On R3=Off (performance hit) *no use/disable (old widescreen code) from archive or cheats_ws.zip +new widescreen code workaround v1 (better aspect ratio gameplay) +disable no interleacing function call globally (videos - some scenes?) +sharp framebuffer (gameplay) - extended 512x448 > 512x512 +Fix/workaround HW Mode gameplay 2D Menu HUD (PCSX2 Bug) !! enable "FMV Aspect Ratio Overrride to: Standard (4:3)" in PCSX2>Emulation Settings>GS Window !! (05-21-2021, 08:19 PM)felixthecat1970 Wrote: Berserk - Millennium Falcon Hen - Seima Senki no Shou (Japan)











Gran turismo 4 prologue